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Vyhledávání Vyhledat Zavřít
Ing.
Ph.D.
FIT, UPGM – vědecký pracovník
+420 54114 1477ichlubna@fit.vut.cz
Odeslat VUT zprávu
2026
CHLUBNA, T. vkCompViz: Universal C++ Library for GPU-Based Experiments. Journal of open source software, 2026, vol. 11, iss. 117, p. 1-5.
Článek recenzovaný mimo WoS a Scopus
CHLUBNA, T.; ZEMČÍK, P. How color profile affects image and video compression efficiency. MULTIMEDIA TOOLS AND APPLICATIONS, 2026, vol. 85, iss. 7, p. 1-19.
Článek Scopus
2025
CHLUBNA, T.; VLNAS, M.; MILET, T.; ZEMČÍK, P. Survey of FOSS 3D/2D Graphics Software Blender Usage in Science, Academia, and Industry. The visual computer, 2025, vol. 42, iss. 1, p. 1-32.
Článek WoS
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. How Color Profile Affects the Visual Quality in Light Field Rendering and Novel View Synthesis. MULTIMEDIA TOOLS AND APPLICATIONS, 2025, vol. 84, iss. 14, p. 11079-11095.
CHLUBNA, T.; ZEMČÍK, P. Comparative Survey of Image Compression Methods Across Different Pixel Formats and Bit Depths. Signal Image and Video Processing, 2025, vol. 19, iss. 12, p. 0-0.
CHLUBNA, T.; VLNAS, M.; BAŘINA, D.; MILET, T.; ZEMČÍK, P. Focus-aware compression and image quality metric for 3D displays. Signal processing, 2025, vol. 2026, iss. 238, p. 1-14. ISSN: 0165-1684.
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Light Field Video Streaming on GPU. SIGNAL PROCESSING-IMAGE COMMUNICATION, 2025, vol. 2025, iss. 138, p. 0-0.
2024
CHLUBNA, T.; ZEMČÍK, P.; MILET, T. Efficient Random-Access GPU Video Decoding for Light-Field Rendering. JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION, 2024, vol. 2024, iss. 102, p. 1-14. ISSN: 1047-3203.
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Out-of-Focus Artifacts Mitigation and Autofocus Methods for 3D Displays. Visual Informatics, 2024, vol. 9, iss. 1, p. 31-42. ISSN: 2468-502X.
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. How Capturing Camera Trajectory Distortion Affects User Experience on Looking Glass 3D Display. MULTIMEDIA TOOLS AND APPLICATIONS, 2024, vol. 2024, iss. 83, p. 20265-20287. ISSN: 1573-7721.
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Automatic 3D-Display-Friendly Scene Extraction from Video Sequences and Optimal Focusing Distance Identification. MULTIMEDIA TOOLS AND APPLICATIONS, 2024, vol. 83, iss. 7, p. 74535-74562. ISSN: 1573-7721.
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Lightweight All-Focused Light Field Rendering. COMPUTER VISION AND IMAGE UNDERSTANDING, 2024, vol. 244, iss. 7, p. 7-8. ISSN: 1077-3142.
2023
CHLUBNA, T.; MILET, T.; ZEMČÍK, P.; KULA, M. Real-Time Light Field Video Focusing and GPU Accelerated Streaming. Journal of Signal Processing Systems for Signal Image and Video Technology, 2023, vol. 95, iss. 6, p. 703-719. ISSN: 1939-8115.
2022
BAŘINA, D.; ŠOLONY, M.; CHLUBNA, T.; DLABAJA, D.; KLÍMA, O.; ZEMČÍK, P. Comparison of light field compression methods. MULTIMEDIA TOOLS AND APPLICATIONS, 2022, vol. 81, iss. 2, p. 2517-2528. ISSN: 1573-7721.
2021
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Real-time per-pixel focusing method for light field rendering. Computational Visual Media, 2021, vol. 2021, iss. 7, p. 319-333. ISSN: 2096-0662.
2019
BAŘINA, D.; CHLUBNA, T.; ŠOLONY, M.; DLABAJA, D.; ZEMČÍK, P. Evaluation of 4D Light Field Compression Methods. In International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), Part I. Computer Science Research Notes (CSRN). Plzeň: Union Agency, 2019. p. 55-61. ISBN: 978-80-86943-37-4.
Stať ve sborníku v databázi WoS či Scopus
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