Detail publikačního výsledku

Animated Particle Rendering in DSP and FPGA

HEROUT, A.; ZEMČÍK, P.

Originální název

Animated Particle Rendering in DSP and FPGA

Anglický název

Animated Particle Rendering in DSP and FPGA

Druh

Stať ve sborníku mimo WoS a Scopus

Originální abstrakt

This paperpresents an algorithm for rendering and animation of 3D point-clouds using FPGA(Field Programmable Gate Array) chip coupled with a DSP (Digital SignalProcessor). The point-clouds are sets of graphical data (particles) in 3D spacesuitable for and perspective for potentially many purposes in modern computergraphics. The paper describes the architecture of the proposed rendering systemand a novel approach to rendering and simple animation of large of 3Dpoint-clouds (large sets of particles).

Anglický abstrakt

This paperpresents an algorithm for rendering and animation of 3D point-clouds using FPGA(Field Programmable Gate Array) chip coupled with a DSP (Digital SignalProcessor). The point-clouds are sets of graphical data (particles) in 3D spacesuitable for and perspective for potentially many purposes in modern computergraphics. The paper describes the architecture of the proposed rendering systemand a novel approach to rendering and simple animation of large of 3Dpoint-clouds (large sets of particles).

Klíčová slova

point clouds, rendering, animation, FPGA, hardware

Klíčová slova v angličtině

point clouds, rendering, animation, FPGA, hardware

Autoři

HEROUT, A.; ZEMČÍK, P.

Rok RIV

2011

Vydáno

22.04.2004

Nakladatel

Slovak University of Technology in Bratislava

Místo

Bratislava

ISBN

80-223-1918-X

Kniha

SCCG 2004 Proceedings

Strany od

237

Strany do

242

Strany počet

6

BibTex

@inproceedings{BUT16912,
  author="Adam {Herout} and Pavel {Zemčík}",
  title="Animated Particle Rendering in DSP and FPGA",
  booktitle="SCCG 2004 Proceedings",
  year="2004",
  pages="237--242",
  publisher="Slovak University of Technology in Bratislava",
  address="Bratislava",
  isbn="80-223-1918-X"
}