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GAJDUŠEK, M., HRABEC, J., ŠOLC, F.
Originální název
FAST IMAGE PROCESSING IN MIROSOT ROBOT SOCCER
Anglický název
Druh
Stať ve sborníku v databázi WoS či Scopus
Originální abstrakt
This paper deals with design of fast image processing necessary for robot soccer system of MIROSOT category. The robots are small cubes with color patches on their top. A color camera situated over the playground captures the image of the playground. The purpose of image processing is to acquire the position and orientation of the robots in appropriately short time (the frame rate is 50 fps) from the image. In this paper we present our approach to this problem. Our techniques of image segmentation, objects classification and scene understanding are optimized for speed and robustness. We also present various types of the patches and methods for their recognition.
Anglický abstrakt
Klíčová slova
Real-time, image processing, robot-soccer, MIROSOT, camera
Klíčová slova v angličtině
Autoři
Vydáno
01.12.2004
Nakladatel
IHRT VUT Wien
Místo
Vídeň
Kniha
Preprints Volume
Strany od
50
Strany počet
4
BibTex
@inproceedings{BUT11988, author="Michal {Gajdušek} and Jakub {Hrabec} and František {Šolc}", title="FAST IMAGE PROCESSING IN MIROSOT ROBOT SOCCER", booktitle="Preprints Volume", year="2004", pages="4", publisher="IHRT VUT Wien", address="Vídeň" }