Detail publikace

FAST IMAGE PROCESSING IN MIROSOT ROBOT SOCCER

GAJDUŠEK, M., HRABEC, J., ŠOLC, F.

Originální název

FAST IMAGE PROCESSING IN MIROSOT ROBOT SOCCER

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

This paper deals with design of fast image processing necessary for robot soccer system of MIROSOT category. The robots are small cubes with color patches on their top. A color camera situated over the playground captures the image of the playground. The purpose of image processing is to acquire the position and orientation of the robots in appropriately short time (the frame rate is 50 fps) from the image. In this paper we present our approach to this problem. Our techniques of image segmentation, objects classification and scene understanding are optimized for speed and robustness. We also present various types of the patches and methods for their recognition.

Klíčová slova

Real-time, image processing, robot-soccer, MIROSOT, camera

Autoři

GAJDUŠEK, M., HRABEC, J., ŠOLC, F.

Rok RIV

2004

Vydáno

1. 12. 2004

Nakladatel

IHRT VUT Wien

Místo

Vídeň

Strany od

50

Strany do

53

Strany počet

4

BibTex

@inproceedings{BUT11988,
  author="Michal {Gajdušek} and Jakub {Hrabec} and František {Šolc}",
  title="FAST IMAGE PROCESSING IN MIROSOT ROBOT SOCCER",
  booktitle="Preprints Volume",
  year="2004",
  pages="4",
  publisher="IHRT VUT Wien",
  address="Vídeň"
}