Přístupnostní navigace
E-přihláška
Vyhledávání Vyhledat Zavřít
Detail publikačního výsledku
HRUBÝ, M.
Originální název
Using the HELEF Language to Model the Strategic Games
Anglický název
Druh
Stať ve sborníku mimo WoS a Scopus
Originální abstrakt
The paper deals with a specialised view at the HELEF language, now pointed to modelling ofstrategic games by meaning of Game Theory. Solving thestrategy games requires an extreme number of computing iterations where certain (generally unknown) subsetof iterations is repeated with no new information and so redundant. Weemploy a special feature of the HELEF language called AutomaticInformationNet (AIN) to model the whole computation itself, so then by using AINwe can predict what subset of iterations is not needed for the game'ssolution.The problem is demonstrated on a simple competition two-player game on a market with somegeneral commodity.
Anglický abstrakt
Klíčová slova
Game theory, modelling and simulation, optimisation, strategy games, market model
Klíčová slova v angličtině
Autoři
Vydáno
15.09.2006
Nakladatel
Marq software s.r.o.
Místo
Ostrava
ISBN
80-86840-26-3
Kniha
Proceedings of XXVIIIth International Autumn Colloquium ASIS 2006: Advanced Simulation of Systems
Strany od
121
Strany do
126
Strany počet
7
BibTex
@inproceedings{BUT22259, author="Martin {Hrubý}", title="Using the HELEF Language to Model the Strategic Games", booktitle="Proceedings of XXVIIIth International Autumn Colloquium ASIS 2006: Advanced Simulation of Systems", year="2006", pages="121--126", publisher="Marq software s.r.o.", address="Ostrava", isbn="80-86840-26-3" }