Detail publikačního výsledku

Particle rendering pipeline in DSP and FPGA

ZEMČÍK, P.; HEROUT, A.; BRYAN, L.; TUPEC, P.; FUČÍK, O.

Originální název

Particle rendering pipeline in DSP and FPGA

Anglický název

Particle rendering pipeline in DSP and FPGA

Druh

Stať ve sborníku mimo WoS a Scopus

Originální abstrakt

The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.

Anglický abstrakt

The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.

Klíčová slova

graphics pipeline, particle rendering, point cloud rendering, DSP, FPGA

Klíčová slova v angličtině

graphics pipeline, particle rendering, point cloud rendering, DSP, FPGA

Autoři

ZEMČÍK, P.; HEROUT, A.; BRYAN, L.; TUPEC, P.; FUČÍK, O.

Rok RIV

2011

Vydáno

24.05.2004

Nakladatel

IEEE Computer Society

Místo

Los Alamitos

ISBN

0-7695-2125-8

Kniha

Proceedings of Engineering of Computer-Based Systems

Strany od

361

Strany do

368

Strany počet

8

BibTex

@inproceedings{BUT17139,
  author="Pavel {Zemčík} and Adam {Herout} and Luděk {Bryan} and Pavel {Tupec} and Otto {Fučík}",
  title="Particle rendering pipeline in DSP and FPGA",
  booktitle="Proceedings of Engineering of Computer-Based Systems",
  year="2004",
  pages="361--368",
  publisher="IEEE Computer Society",
  address="Los Alamitos",
  isbn="0-7695-2125-8"
}