Branch Details

Visual Art - Intermedia and Digital Art

Original title in Czech: Intermediální a digitální tvorbaFaVUAbbreviation: VU-IDTAcad. year: 2022/2023Specialisation: Game Media Studio

Programme: Fine Arts

Length of Study: 2 years

Accredited from: 1.12.2015Accredited until: 31.12.2024

Profile

The Intermedia and Digital Art field of study is taught in seven studios. These are the Studio of Environment, The Studio of Intermedia, The Studio of Body Design, The Studio of Video, The Studio of Multimedia, and The Studio of Photography. The field of study is anchored in two domains: neo-avantgarde tendencies of the 1960s which introduced hitherto marginal tendencies (intermediality, processual and action character of art-making, local specificity of art, de-skilling, dematerialization, and the conception of work of art as a semantic proposition) into mainstream art; the other domain is represented by visual culture and artistic strategies connected to it which are placed in a dynamic dialogue with the creation of technical images.

Studios of Environment, Intermedia, Performance, and Body Design, which are not “media-specific,” teach consuistently students to make use of optional courses, workshops, and technological tutorials while formulating their artistic proposals. The Studio of Environment develops a conception of artwork which is based on the requirement to ground artistic practices in specific experience. Making art frequently borders on artistic research. The Studio of Intermedia is probably the most open studio as far as the whole study program is concerned as students are also encouraged to reach beyond visual art, mainly towards music and literature. The Studio of Performance if focused on the bordering form of visual art which is a creative act in time-space situation. Action is understood here as an interdisciplinary expression of a personality including the linkeage between traditional theatrical, musical, dance, and literary strategies. An emphasis is put on artistic expressive forms of multimedia presentations in the action environment relationship. The Studio of Body Design represents an exceptional space within the Czech art education; body is understood here as a medium and as a battleground on which cultural, political, or religious battles are fought both in symbolic and in overtly material way. In its output, the Studio of Body Design frequently reaches beyond the gallery - it seeks and stimulates dialogue both in public and in media space.
Studios of Video, Multimedia, and Photography develop creative thinking and skills essential to generate images via digital media. Making art in these disciplines is specific in the presentation aspect: a gallery is a possible, but not the only possible space of presentation. Students are encouraged to consider various distribution channels of media image, semantic and symbolic differences associated with switching between environments such as the white cube gallery, traditional mass media (TV), or a wide scale of internet platforms. As well as paying attention to the place and mode of presentation, students are led to consider the viewers who frequently become co-creators.

Key learning outcomes

Graduates of the MA program deepen their skills within their specialization which are linked towards defining their own individual artistic program. They are progressing towards their own independent artistic practices – they are able to create an artwork of indisputable qualities which can be publicly presented. They reflect the current development of the field and are able to aptly articulate their viewpoints and intentions.

Occupational profiles of graduates with examples

Studying in the Intermedia and Digital Art field of study is determined by using continuously updated technical equipment and software. The Supporting Studio of Audio-Video and The Supporting Studio of Photography provide the essential technical and skills background for the projects and activities undertaken in this field of study. Sufficient mastering of currently available technologies and their precursors enables students to use them not only as tools but as carriers of specific aesthetics. The same can be said about computer programs used for the generating or postproduction of digital images whose mastering is not the ultimate goal but the prerequisite for autonomous making of art.

Guarantor


Course structure diagram with ECTS credits

1. year of study, winter semester
AbbreviationTitleL.Cr.Com.Compl.Hr. rangeGr.Op.
ENAREntering the Art Worlden3Compulsoryyes
M1MU-ZStudio Follow-up I - Game Media - wintercs18Compulsoryyes
CPZZ-IMaster's State Examination Seminar 1cs2Compulsoryyes
2U2000-ZArt after 2000cs4Compulsoryyes
4ADHDADHD – Intimately About Sustainabilityen3Electiveyes
ATGDGraphic design topics of todaycs2Electiveno
ANUPAnalyzing the Art of Performancecs2Electiveno
2AINV/M-ZEnglish Intermediate MA 1 - winteren3Electiveyes
2UPPV-M-ZEnglish Upper Intermediate Higher 3 - MA - Winteren3Electiveyes
ACHE20Architecture of the 20th centurycs3Electiveyes
2A1956Around 1956: the Culture of the Mid Fiftiesen4Electiveno
ACP-LArt, Commerce, Poweren4Electiveyes
2ACTArtists and Curators in Textsen4Electiveno
2CP2PCommons and P2Pcs3Electiveyes
DEDE2-ZHistory of Design 2 - wintercs3Electiveyes
DKP1Design as a critical practice 1cs3Electiveyes
2FQIFeminist (and) Queer Issues in Art, Film, and beyond (1970-1990s)en3Electiveyes
FEMS1Feminist Seminar 1en3Electiveyes
GPTSUGallery Management and Market With Contemporary Art cs2Electiveno
2KNM-ZThe Canon Of New media Art. The best of new media art 1cs3Electiveyes
1MvA1Painting in architecture 1cs2Electiveyes
HITECH1Hi Tech Painting 1cs2Electiveyes
2USIM-INew Media Art 1cs3Electiveyes
4PT-PAPerformance Theory - Performance Analysisen3Electiveyes
2PSUArt Psychologycs2Electiveyes
2SUSNet - art - softwarecs, en3Electiveno
1ZT-ZSound Art and Experimental Musiccs2Electiveyes
TAIFThe Art of Interpreting Film 1en4Electiveyes
1UPDIntroduction to permaculture design 1cs3Electiveyes
VUBAI-ZFine Art in Brno Architecture (1948–1989)cs3Electiveyes
1. year of study, summer semester
AbbreviationTitleL.Cr.Com.Compl.Hr. rangeGr.Op.
M1MU-LStudio Follow-up I - Game Media - summercs18Compulsoryyes
CPZZ-IIMaster's State Examination seminar 2cs2Compulsoryyes
TU-LTheory and Art in the 20th Century 1 - summercs3Compulsoryyes
2AINV/M-LEnglish Intermediate MA 2 - Summeren3Electiveyes
2UPPV-M-LEnglish Upper Intermediate Higher 4 - MA - Summeren3Electiveno
ATP3Applied Technology of Painting 3en3Electiveyes
1ZT-LAudio Workshopcs2Electiveyes
DEDE2-LHistory of Design 2 - summercs3Electiveyes
DKPRDesign as a Critical Practice 2cs3Electiveyes
FEMS2Feminist Seminar 2en3Electiveyes
GENGame Engines en3Electiveyes
INFZD-LInformation Resources for BUT Studentscs1Electiveyes
2KNM-LThe Canon Of New media Art. The best of new media art 2cs3Electiveyes
1MvA2Painting in Architecture 2cs2Electiveyes
HITECH2Hi Tech Painting 2cs2Electiveyes
2MAUThe Map and the Territorycs2Electiveyes
MTGIMind, Body, Gesture and Idea: Forms of Czechoslovak Art from 1960s to Early 1990scs2Electiveyes
2USIM-IINew Media Art 2cs3Electiveyes
4PT-PSPerformance Theory - Performance Studiesen3Electiveyes
PROPRNature after naturecs2Electiveyes
2RMAD-SRace, Modern Art and Designen4Electiveno
SODMSound Design and Masteringen3Electiveyes
STUPPerformance Studiescs2Electiveno
2SACA-LSubversive Art, Collusive Art en4Electiveno
TAIF2The Art of Interpreting Film 2en4Electiveyes
TPTCHPTraditional printmaking techniques: context – history – practiceen3Electiveyes
UA-LArt – architecturecs2Electiveyes
2USPThe Art of Collaborationcs3Electiveno
UMFPArt in Public Space. The Investor, the Function, Perceptioncs2Electiveyes
1UPD2Introduction to permaculture design 2cs2Electiveyes
VAMMVisual Anthropology and Contemporary Art cs3Electiveyes
1PAMPlant, animal, mineral: plants and other natural entities in contemporary artcs3Electiveno
3DMDG3D Modeling for Digital Gamesen3Electiveyes
4PAMPlant, animal, mineral: plants and other natural entities in contemporary arten3Elective (voluntary)yes
2. year of study, winter semester
AbbreviationTitleL.Cr.Com.Compl.Hr. rangeGr.Op.
M2MU-ZStudio Follow-up II - Game Media - wintercs15Compulsoryyes
SSZZMaster's State Examination Seminar 3cs5Compulsoryyes
TU-ZTheory and Art in the 20th Century 2 - wintercs3Compulsoryyes
4ADHDADHD – Intimately About Sustainabilityen3Electiveyes
ATGDGraphic design topics of todaycs2Electiveno
ANUPAnalyzing the Art of Performancecs2Electiveno
2AINV/M-ZEnglish Intermediate MA 1 - winteren3Electiveyes
2UPPV-M-ZEnglish Upper Intermediate Higher 3 - MA - Winteren3Electiveyes
ACHE20Architecture of the 20th centurycs3Electiveyes
2A1956Around 1956: the Culture of the Mid Fiftiesen4Electiveno
ACP-LArt, Commerce, Poweren4Electiveyes
2ACTArtists and Curators in Textsen4Electiveno
2CP2PCommons and P2Pcs3Electiveyes
DEDE2-ZHistory of Design 2 - wintercs3Electiveyes
DKP1Design as a critical practice 1cs3Electiveyes
2FQIFeminist (and) Queer Issues in Art, Film, and beyond (1970-1990s)en3Electiveyes
FEMS1Feminist Seminar 1en3Electiveyes
GPTSUGallery Management and Market With Contemporary Art cs2Electiveno
2KNM-ZThe Canon Of New media Art. The best of new media art 1cs3Electiveyes
1MvA1Painting in architecture 1cs2Electiveyes
HITECH1Hi Tech Painting 1cs2Electiveyes
2USIM-INew Media Art 1cs3Electiveyes
4PT-PAPerformance Theory - Performance Analysisen3Electiveyes
2PSUArt Psychologycs2Electiveyes
2SUSNet - art - softwarecs, en3Electiveno
1ZT-ZSound Art and Experimental Musiccs2Electiveyes
TAIFThe Art of Interpreting Film 1en4Electiveyes
1UPDIntroduction to permaculture design 1cs3Electiveyes
VUBAI-ZFine Art in Brno Architecture (1948–1989)cs3Electiveyes
2. year of study, summer semester
AbbreviationTitleL.Cr.Com.Compl.Hr. rangeGr.Op.
DIPLMGRDimploma seminar for graduate studentscs5Compulsoryyes
M2MU-LStudio Follow-up II - Game Media - summercs15Compulsoryyes
2AINV/M-LEnglish Intermediate MA 2 - Summeren3Electiveyes
2UPPV-M-LEnglish Upper Intermediate Higher 4 - MA - Summeren3Electiveno
ATP3Applied Technology of Painting 3en3Electiveyes
1ZT-LAudio Workshopcs2Electiveyes
DEDE2-LHistory of Design 2 - summercs3Electiveyes
DKPRDesign as a Critical Practice 2cs3Electiveyes
FEMS2Feminist Seminar 2en3Electiveyes
GENGame Engines en3Electiveyes
INFZD-LInformation Resources for BUT Studentscs1Electiveyes
2KNM-LThe Canon Of New media Art. The best of new media art 2cs3Electiveyes
1MvA2Painting in Architecture 2cs2Electiveyes
HITECH2Hi Tech Painting 2cs2Electiveyes
2MAUThe Map and the Territorycs2Electiveyes
MTGIMind, Body, Gesture and Idea: Forms of Czechoslovak Art from 1960s to Early 1990scs2Electiveyes
2USIM-IINew Media Art 2cs3Electiveyes
4PT-PSPerformance Theory - Performance Studiesen3Electiveyes
PROPRNature after naturecs2Electiveyes
2RMAD-SRace, Modern Art and Designen4Electiveno
SODMSound Design and Masteringen3Electiveyes
STUPPerformance Studiescs2Electiveno
2SACA-LSubversive Art, Collusive Art en4Electiveno
TAIF2The Art of Interpreting Film 2en4Electiveyes
TPTCHPTraditional printmaking techniques: context – history – practiceen3Electiveyes
UA-LArt – architecturecs2Electiveyes
2USPThe Art of Collaborationcs3Electiveno
UMFPArt in Public Space. The Investor, the Function, Perceptioncs2Electiveyes
1UPD2Introduction to permaculture design 2cs2Electiveyes
VAMMVisual Anthropology and Contemporary Art cs3Electiveyes
1PAMPlant, animal, mineral: plants and other natural entities in contemporary artcs3Electiveno
3DMDG3D Modeling for Digital Gamesen3Electiveyes
4PAMPlant, animal, mineral: plants and other natural entities in contemporary arten3Elective (voluntary)yes