Course detail

Animation

FSI-YANAcad. year: 2025/2026

Not applicable.

Language of instruction

Czech

Number of ECTS credits

4

Assignment to study programme types

Bachelor's

Mode of study

Not applicable.

Entry knowledge

Rules for evaluation and completion of the course

Aims

Study aids

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

KALBAG, Asha a PUNTER, Russell. Počítačová grafika a animace. Bratislava: Príroda, 2001. ISBN 80-07-00661-3.  (CS)
BLAIN, John M. The complete guide to Blender graphics: computer modeling & animation. Seventh edition. Boca Raton: CRC Press, 2022. ISBN 978-1-032-12167-3.  (EN)

Recommended reading

VILLAR, Oliver. Learning Blender: a hands-on guide to creating 3D animated characters. Second edition. Boston: Addison-Wesley, 2017. ISBN 978-0-13-466346-3.  (EN)

Classification of course in study plans

  • Programme B-VKP-P Bachelor's 2 year of study, summer semester, compulsory, profile core courses

  • Programme C-AKR-P Lifelong learning

    specialization CLS , 1 year of study, summer semester, elective

Type of course unit

 

Computer-assisted exercise

52 hours, compulsory

Teacher / Lecturer

Syllabus

  • Základní pojmy v animaci a seznámení s klasickou animací.
  • Digitální obraz a jeho aplikace.
  • Principy počítačové animace.
  • Seznámení se s animováním v dostupných softwarech (3ds max, Blender, Unity, Unreal Engine).
  • Cvičení, animování v softwarech.
  • Animace ve virtuální realitě.
  • Real-time animace.