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Course detail
FEKT-MPC-INEAcad. year: 2025/2026
The course introduces students to the history of interactive art and its key figures. It then explores the basic classification and inputs of interactive systems, including behavioral models ranging from finite automata to behavioral trees. Emphasis is placed on practical creation using platforms such as p5.js, Godot Engine, SuperCollider, or Max/MSP, exploring audio and MIDI as interactive resources, and evaluating risks, meaningfulness, and future trends in interactivity.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
Aims
A graduate of the course is able to:
Study aids
e-learning exercise instructions
Prerequisites and corequisites
Basic literature
Recommended reading
Elearning
Classification of course in study plans
specialization AUDM-TECH , 2 year of study, winter semester, compulsoryspecialization AUDM-ZVUK , 2 year of study, winter semester, compulsory
Seminar
Teacher / Lecturer
Exercise in computer lab