Course detail
User Experience and Design of User Interfaces and Services (in English)
FIT-UXIaAcad. year: 2018/2019
User experience - introduction to psychology and sociology of users and to user research.
Design of user interfaces - tools, methodology, practical steps.
Design of services - tools, methodology, practical steps.
Practical experience on a large team project solved during the whole semester, divided into epoques / milestones.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Offered to foreign students
Learning outcomes of the course unit
Knowledge of important literature in the field.
Basics of psychology and sociology of users.
Research of user sentiments and preferences, statistical evaluation, significance.
Practical experience from solving the project: definition, user research, prototyping, testing, design, presentation, evaluation.
Teamwork on the project.
Presentation of the project (written, oral).
Practical experience on graphical design of the project.
Autonomous study, exchange of information with peer students.
Prerequisites
Moderate proficiency in JavaScript or similar.
Experience with design of user interfaces - either web, mobile or desktop.
Knowledge of principles of web development - client/server programming, REST API, HTML, CSS, databases.
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Evaluation of project - solved during the semester, points awarded multiple times during the solutions, based on achieved milestones.
Exam prerequisites:
Acquiring at least 50 points.
Course curriculum
Work placements
Aims
Make familiar with important literature in the field.
Make familiar with relevant knowledge from psychology and sociology of users.
Get practical experience with key parts of the design and development of user interfaces and services.
Get insight in time and skill complexity of individual parts of the procedure of the design.
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Recommended reading
Steve Krug: Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability, New Riders; 3rd edition (December 24, 2013) (EN)
Classification of course in study plans
- Programme IT-MSC-2 Master's
branch MMI , 0 year of study, summer semester, elective
branch MBI , 0 year of study, summer semester, elective - Programme IT-MGR-1H Master's
branch MGH , 0 year of study, summer semester, recommended course
- Programme IT-MSC-2 Master's
branch MSK , 0 year of study, summer semester, elective
branch MMM , 0 year of study, summer semester, elective
branch MBS , 0 year of study, summer semester, elective
branch MPV , 0 year of study, summer semester, elective
branch MIS , 0 year of study, summer semester, elective
branch MIN , 0 year of study, summer semester, elective
branch MGM , 0 year of study, summer semester, elective - Programme IT-MSC-2 Master's
branch MGMe , 0 year of study, summer semester, elective
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
- Introduction to the course. Introduction to the problematic. Guidelines and discussion regarding the project assignments.
- Identifiaction of the relevant problem and golas; analysis, estimates, opportunity and threat analysis, planning. (interactive lecture).
- User research: history, methods, procedures, recommendations to the project assignments.
- Early design and prototyping of UI: importance, methods, tools, validation with users, recommendations to the project assignments.
- Case studies of UI designs - presentation, critical evaluation, analysis, summarization of outcomes, formulation of recommendations. (interactive lecture)
- Psychology and human factors in the design of user interfaces.
- Psychology and human factors in the design of user interfaces II.
- Design of User Interfaces: overview, history, trends, tools, technologies, procedures, recommendations to the project assignments.
- Case studies of UI prototypes - presentation, critical evaluation, analysis, summarization of outcomes, formulation of recommendations. (interactive lecture)
- Design of services: history, differences, trends, tools, examples from practice.
- User testing, statistical processing of user data, law and ethical limitations.
- Case studies of designs - presentation, critical evaluation, analysis, summarization of outcomes, formulation of recommendations. (interactive lecture)
- Case studies of designs - presentation, critical evaluation, analysis, summarization of outcomes, formulation of recommendations. (interactive lecture)
Project
Teacher / Lecturer
Syllabus
Individual assignments - proposed by students, approved by the teacher. Components:
- Problem Formulation, team formation
- User Research: questioning, evaluation
- User Research: formulation or results, personnas, scenarios
- Early Design: drawings, wireframes, testing, iterative improvement
- UI Prototype: identification of key parts, utilization of resources
- Design of experiments, identification of key UI elements, questions
- Experiments, questioning, formulation of outcomes
- Report and Presentation of the project, substantiation of conclusions