Course detail
Computers and Programming 2
FEKT-BPC2TAcad. year: 2016/2017
General introduction to algorithmization, a general introduction to object-oriented programming, the control sequence of higher-order languages, the JAVA NetBeans application programming environment.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Learning outcomes of the course unit
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Pecinovský, R.: Myslíme objektově v jazyku Java -- kompletní učebnice pro začátečníky, Grada , 2008, ISBN: 978-80-247-2653-3. (CS)
Recommended reading
Classification of course in study plans
- Programme EECC Bc. Bachelor's
branch B-TLI , 1 year of study, summer semester, compulsory
- Programme AUDIO-J Bachelor's
branch J-AUD , 1 year of study, summer semester, elective interdisciplinary
- Programme IBEP-T Bachelor's
branch T-IBP , 1 year of study, summer semester, compulsory
- Programme EEKR-CZV lifelong learning
branch EE-FLE , 1 year of study, summer semester, compulsory
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
Exercise in computer lab
Teacher / Lecturer
Syllabus
an algorithm in meta-language, rewritting into programming language.
2. Introduction to C language. Basic types of variables, derived types, constants, arrays.
3. Expressions, arithmetic conversions, arithmetic operators, shift operators, relation operators, logical operators, bitwise operators, assignment
operators, operator priority.
4. Strings and their operators, library functions, standard library string.h.
5. Commands, compound statements, branching commands, cycles and control commands. Flowchart.
6. Function. Declaration of functions, methods of function calling, treatment events, recursion of functions.
7. Advanced data types. Union, enum, dynamic variable, pointer.
8. Objects. Lexical elements, constants and strings, classes, objects, object types.
9. User interface of Microsoft Visual C++ Studio. Graphical components.
10. Algorithms I. Finding maxima and minima, sorting.
11. Algorithms II. Programming with arrays, matrices operations.
12. Algorithms III. Programming with files in Windows.
13. Algorithms IV. Database systems. Records, sorting, searching, statistics. Linking of databases.