Course detail
Computer Visualization and Animation
FSI-YPV-AAcad. year: 2010/2011
The first half of this course is aimed to Macromedia Flash MX 2004, the seccond is aimed to Cinema 4D. In the Flash session is created project in which students will practice their knowledge from each excersise. In the Cinema session students learn how to import 3D objects, render them and how to create animations with them.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Offered to foreign students
Learning outcomes of the course unit
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Resulting evaluation consists of evaluations on projects, tasks and a test. In total it will be possible to aquire 100 points. Resulting classification will be defined by the ECTS scale.
If some of the projects are awarded less than half of the maximum pts., final evaluation of the course is "failed".
According to the article No. 13 of Study and Examination Rules of Brno University of Technology ECTS evaluation degree scale is used. . If some of the projects are awarded less than 50 pts., final evaluation of the course is "failed". The course is evaluated with the following grades: ECTS EVALUATION DEGREES / PTS. RATING / NUMERIC RATING: A / 100 - 90 / 1 / Excellent; B /89 - 80 / 1,5 / Very good; C / 79 - 70 / 2 / Good; D / 69 - 60 / Satisfactory; E / 59 - 50 / Sufficient; F / 49 - 0 / 4 / Failed.
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Recommended reading
Classification of course in study plans
Type of course unit
Computer-assisted exercise
Teacher / Lecturer
Syllabus
The elements of graphic;
Instances and symbols;
Animations;
Buttons and ActionScript;
ActionScript;
Exporting;
About Maxon Cinema 4D, graphic interface;
Importing geometry, object hierarchy, scene;
Object properties, assigning materials, tags;
Animations, Timeline, Keyframes;
Setting a rendering properties, global illumination;
Output formats.