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Master's Thesis
Author of thesis: Ing. Veronika Kozáková
Acad. year: 2025/2026
Supervisor: Ing. Jana Andrýsková
Reviewer: Ing. Pavel Mráček, Ph.D.
This diploma thesis focuses on a proposal for developing the O trůn Marmana desk game brand, created at the Faculty of Business and Management of Brno University of Technology. The aim of the thesis is to define a proposal for further brand development based on theoretical background, research and analyses. The theoretical part explains key concepts related to brand, identity, image, positioning and value proposition. The analytical part examines the brand from the perspective of its creators, students, faculty strategy representatives, a graphic design expert and selected competing brands. The findings show that the idea of learning through play is perceived positively by the target group. However, the current brand form shows weaknesses mainly in visual identity, communication, the Marman character and the clarity of the value proposition. The proposal part presents a strategic framework for brand development, including positioning, value proposition, visual and communication direction, brand architecture in relation to the Faculty of Business and Management and implementation recommendations. The outcome is a proposal to shift the brand from an educational tool to an experiential faculty product with professional educational value.
brand, brand development, brand management, brand identity, brand image, positioning, value proposition, desk game, O trůn Marmana, Faculty of Business and Management
Date of defence
12.06.2026
Date of publish
11.06.2031
Result of the defence
Defended (thesis was successfully defended)
Grading
A
Process of defence
Studentka ve své prezentaci seznámila komisi s cíli, řešením a výsledky, ke kterým v závěrečné práci dospěla. Komise se poté seznámila s posudky a hodnocením vedoucího práce a oponenta. Otázky z posudku oponenta zodpověděla v plném rozsahu. Otázky členů komise: 1. Ing. Bumberová: Říkáte, že hra je vhodná i pro uchazeče. Je skutečně hodnota hry pro všechny cílové skupiny stejná nebo byste hodnotu modifikovala? - zodpovězeno 2. Ing. Bumberová: Jakou empirickou metodou byste ověřila výsledky focus group v ohledu výše ceny, kterou je zákazník ochoten zaplatit? - zodpovězeno 3. Ing. Juřica - Myslíte si, že je hra opakovatelně hratelná? - zodpovězeno 4. doc. Zich - Dala by se využít značka "Marman" pro sérií her? - zodpovězeno Na základě přednesené prezentace a odpovědí na otázky položené v diskusi komise rozhodla, že studentka práci obhájila.
Language of thesis
Czech
Faculty
Fakulta podnikatelská
Department
Department of Management
Study programme
Strategic Company Development (MGR-SRP-KS)
Composition of Committee
doc. Ing. Robert Zich, Ph.D. (předseda) Ing. Veronika Bumberová, Ph.D. (člen) Ing. et Ing. Pavel Juřica, Ph.D. (člen) doc. Ing. Petr Pirožek, Ph.D. (místopředseda) Mgr. Štěpán Konečný, Ph.D. (člen)
Supervisor’s reportIng. Jana Andrýsková
Grade proposed by supervisor: A
Reviewer’s reportIng. Pavel Mráček, Ph.D.
Grade proposed by reviewer: A
Reasons for publication postponement
The publication of a master’s thesis is in compliance with the provisions of Section 47b (4) of Act No. 111/1998 Coll., on Higher Education Institutions, postponed. The reason for postponing the publication is the fact that the master’s thesis contains classified information of the company Brno University of Technology, Faculty of Business and Management in the sense of Act No. 412/2005 Coll., On the Protection of Classified Information and on Security Eligibility.
Responsibility: Mgr. et Mgr. Hana Odstrčilová