Course detail
Multimedia (in English)
FIT-MULeAcad. year: 2024/2025
Definition of multimedia technology, multimedia peripheral devices, connection between signal processing and multimedia, digital signal processors and their features, "case study" of system design with digital signal processor, Windows sound, video, and raster operation API, formats for image and sound digitization, formats for image and sound encoding, image compression, video compression, sound compression, DirectX raster operations, DirectX sound, OpenGL raster operations, multimedia programming interfaces.
Language of instruction
Number of ECTS credits
Mode of study
Offered to foreign students
Entry knowledge
Knowledge of C/C++ programming, basics of signal processing.
Rules for evaluation and completion of the course
The monitores teaching activities include mid-term test, evaluated computer excercises, individual project, and final exam. The mid-term test does not have correction option, the final exam has two possible correction terms.
Aims
The students will learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. They will get acquainted with compression and decompression methods for image and sound data in PC environment. They will also learn how to exploit programmers interfaces' for image and sound and get acquainted with data formats for image and sound representation and with basic features of digital signal processors. They will learn about raster operations in Windows API, DirectX, and OpenGL and with sound interfaces of Windows API and DirectX, too. Finally, they will get acquainted with the anticipated development of multimedia data processing.
The students will learn to search team partners, to work in team, and to defend their work in public. They will also improve their skills in development tools usage and also in practical C/C++ programming.
Study aids
Prerequisites and corequisites
- recommended prerequisite
Computer Graphics Principles
Basic literature
Simon, R. J.: Multimedia & ODBC API Bible, Watte Group Press, Carte Madera, CA, USA, 1996, ISBN 1-57169-011-5
Recommended reading
Iain E. G. Richardson. H.264 and MPEG-4 Video Compression: Video Coding for Next-generation Multimedia. John Wiley & Sons, 2003. ISBN 978-0-470-86960-7
IEEE Multimedia, IEEE, USA - série časopisů - různé články (CS)
IEEE Multimedia, IEEE, USA – various articles (EN)
John Watkinson. The MPEG Handbook. CRC Press, 2012. ISBN 978-1-136-02898-6
Oney, W.: Systems Programming for Windows, Microsoft Press, Redmond, WA, USA, 1996, ISBN 1-55615-949-8 (CS)
Oney, W.: Systems Programming for Windows, Microsoft Press, Redmond, WA, USA, 1996, ISBN 1-55615-949-8 (EN)
Simon, R. J.: Multimedia & ODBC API Bible, Watte Group Press, Carte Madera, CA, USA, 1996, ISBN 1-57169-011-5
Wodaski, R.: Multimedia Madness, SAMS Publishing, Carmel, IN, USA, 1992, ISBN 0-672-30249-7
Wodaski, R.: PC Video Madness, SAMS Publishing, Carmel, IN, USA, 1993, ISBN 0-672-30322-1
Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X
Yun Q. Shi, Huifang Sun. Image and Video Compression for Multimedia Engineering: Fundamentals, Algorithms, and Standards. CRC Press, 1999. ISBN 978-1-4200-4979-8
Elearning
Classification of course in study plans
Type of course unit
Lecture
Teacher / Lecturer
Exercise in computer lab
Teacher / Lecturer
Syllabus
- Sound filter design and implementation
- Raster operations in Windows API
- Video sequence processing
- JPEG compression - DCT settings
- DirectX interface for sound and image
Project
Teacher / Lecturer
Syllabus
- Introduction to multimedia technology, multimedia peripheral devices, prerequisites overview
- Connection between signal processing and multimedia, examples
- Digital signal processors and their features, example of sound processing through signal processor
- "Case study" of system design with digital signal processor
- Windows sound and Video I API
- Windows video II and raster operations API
- Formats for image and sound, digitization, encoding
- Image and video compression
- Sound compression
- DirectX - raster operations
- DirectX - sound
- OpenGL - raster operations
- Multimedia programming interfaces
Elearning