Course detail
Multimedia (in English)
FIT-MULeAcad. year: 2021/2022
Definition of multimedia technology, multimedia peripheral devices, connection between signal processing and multimedia, digital signal processors and their features, "case study" of system design with digital signal processor, Windows sound, video, and raster operation API, formats for image and sound digitization, formats for image and sound encoding, image compression, video compression, sound compression, DirectX raster operations, DirectX sound, OpenGL raster operations, multimedia programming interfaces.
Language of instruction
Number of ECTS credits
Mode of study
Offered to foreign students
Learning outcomes of the course unit
The students will learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. They will get acquainted with compression and decompression methods for image and sound data in PC environment. They will also learn how to exploit programmers interfaces' for image and sound and get acquainted with data formats for image and sound representation and with basic features of digital signal processors. They will learn about raster operations in Windows API, DirectX, and OpenGL and with sound interfaces of Windows API and DirectX, too. Finally, they will get acquainted with the anticipated development of multimedia data processing.
The students will learn to search team partners, to work in team, and to defend their work in public. They will also improve their skills in development tools usage and also in practical programming.
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
- Introduction, signal processing
- Filtration
- Compression techniques
- Audio formats
- Sound interfaces
- Image and video compression fundamentals
- Image formats
- Video formats
- Multimedia frameworks, mid-term test
- DirectX
- OpenGL
- Formats and technologies in TV
- Conclusion
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
- recommended prerequisite
Computer Graphics Principles
Basic literature
Simon, R. J.: Multimedia & ODBC API Bible, Watte Group Press, Carte Madera, CA, USA, 1996, ISBN 1-57169-011-5
Recommended reading
Iain E. G. Richardson. H.264 and MPEG-4 Video Compression: Video Coding for Next-generation Multimedia. John Wiley & Sons, 2003. ISBN 978-0-470-86960-7
IEEE Multimedia, IEEE, USA - série časopisů - různé články (CS)
IEEE Multimedia, IEEE, USA – various articles (EN)
John Watkinson. The MPEG Handbook. CRC Press, 2012. ISBN 978-1-136-02898-6
Oney, W.: Systems Programming for Windows, Microsoft Press, Redmond, WA, USA, 1996, ISBN 1-55615-949-8 (CS)
Simon, R. J.: Multimedia & ODBC API Bible, Watte Group Press, Carte Madera, CA, USA, 1996, ISBN 1-57169-011-5
Wodaski, R.: Multimedia Madness, SAMS Publishing, Carmel, IN, USA, 1992, ISBN 0-672-30249-7
Wodaski, R.: PC Video Madness, SAMS Publishing, Carmel, IN, USA, 1993, ISBN 0-672-30322-1
Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X
Yun Q. Shi, Huifang Sun. Image and Video Compression for Multimedia Engineering: Fundamentals, Algorithms, and Standards. CRC Press, 1999. ISBN 978-1-4200-4979-8
Classification of course in study plans
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
Stream:
https://youtube.com/playlist?list=PL_eb8wrKJwYuEnlxE1q32hRO7yHxlftM0
- Introduction, signal processing (11. 2. 2022, Zemčík, slides)
- Filtration (18. 2. 2022, Zemčík, slides)
- Compression techniques (25. 2. 2022, Bařina, slides)
- Audio formats (4. 3. 2022, Grézl, slides, new slides)
- Sound interfaces (11. 3. 2022, Bařina, slides)
- Image and video compression fundamentals (18. 3. 2022, Zemčík, slides)
- Image formats (25. 3. 2022, Bařina, slides)
- Video formats (1. 4. 2022, Bařina, slides)
- Multimedia frameworks (8. 4. 2022, Bařina, slides), mid-term test
- Good Friday (15. 4. 2022)
- DirectX (22. 4. 2022, Kobrtek, slides)
- OpenGL (29. 4. 2022, Milet, slides)
- Project defences (6. 5. 2022)
Exercise in computer lab
Teacher / Lecturer
Syllabus
- Sound filter design and implementation
- Raster operations in Windows API
- Video sequence processing
- JPEG compression - DCT settings
- DirectX interface for sound and image