Course detail
Graphical and Sound Interfaces and Standards
FIT-GZNAcad. year: 2021/2022
Introduction, overview of current graphics application interfaces and standards, history of graphics application interfaces, graphics library OpenGL - introduction, 2D graphics, 3D graphics, advanced techniques, extension libraries GLU a GLUT, DirectX graphics library - introduction, 2D graphics, 3D graphics, advanced techniques, history of standards in computer graphics and multimedia, graphics file formats, VRML, image and video compression, graphics and multimedia data transfer.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Learning outcomes of the course unit
The students will improve their skills in work with literature and practical abilities with C/C++ programming.
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
- mid-term test - 9 points
- project - 40 points
- final exam - 51 points, min gain 20 points
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Recommended reading
Graham Sellers , Richard S Wright Jr., et al.: OpenGL Superbible: Comprehensive Tutorial and Reference (7th Edition), Addison-Wesley Professional; 7 edition (July 31, 2015), ISBN 978-0672337475
Jason Gregory: Game Engine Architecture, Third Edition, A K Peters/CRC Press; 3 edition (August 17, 2018), ISBN: 978-1138035454
Classification of course in study plans
- Programme IT-MSC-2 Master's
branch MBI , 0 year of study, winter semester, elective
branch MBS , 0 year of study, winter semester, elective
branch MGM , 0 year of study, winter semester, elective
branch MIN , 0 year of study, winter semester, elective
branch MIS , 0 year of study, winter semester, elective
branch MMM , 0 year of study, winter semester, elective
branch MPV , 0 year of study, winter semester, elective
branch MSK , 0 year of study, winter semester, elective - Programme MITAI Master's
specialization NADE , 0 year of study, winter semester, elective
specialization NBIO , 0 year of study, winter semester, elective
specialization NCPS , 0 year of study, winter semester, elective
specialization NEMB , 0 year of study, winter semester, elective
specialization NGRI , 0 year of study, winter semester, elective
specialization NHPC , 0 year of study, winter semester, elective
specialization NIDE , 0 year of study, winter semester, elective
specialization NISD , 0 year of study, winter semester, elective
specialization NMAL , 0 year of study, winter semester, elective
specialization NMAT , 0 year of study, winter semester, elective
specialization NNET , 0 year of study, winter semester, elective
specialization NSEC , 0 year of study, winter semester, elective
specialization NSEN , 0 year of study, winter semester, elective
specialization NSPE , 0 year of study, winter semester, elective
specialization NVER , 0 year of study, winter semester, elective
specialization NVIZ , 0 year of study, winter semester, compulsory
specialization NISY up to 2020/21 , 0 year of study, winter semester, elective
specialization NISY , 0 year of study, winter semester, elective
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
- Introduction, overview of current graphics application interfaces and standards
- History of graphics application interfaces
- Graphics library OpenGL - introduction, 2D graphics
- Graphics library OpenGL - 3D graphics, advanced techniques
- Graphics library OpenGL - advanced techniques, extension libraries GLU a GLUT
- Graphics library DirectX - introduction, 2D graphics
- Graphics library DirectX - 3D graphics, advanced techniques
- Graphics library DirectX - advanced techniques
- History of standards in computer graphics and multimedia
- Graphics file formats
- VRML - Virtual Reality Modeling Language
- Image and video compression
- Graphics and multimedia data transfer