Course detail
Computer Modelling - 3DS Max
FSI-YPVAcad. year: 2020/2021
.In the course "Computer Modelling - 3ds Max" are taught the basics of working with Autodesk 3ds Max software and possibility for creating a digital model. In the classroom, students will gain the knowledge needed to create 3D models from polygonal mesh, mostly with the help of subdivision surfaces, with an focus on free creation and creation according to the draft. Students will be able to prepare their 3D models for 3D printing and learn the necessary procedures.
Language of instruction
Number of ECTS credits
Mode of study
Learning outcomes of the course unit
- Knowledge to polygonal modeling.
- The ability to prepare model for 3d printer.
- The ability to create own design in 3d software or create 3d digital model from existing real model.
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Resulting evaluation consists of evaluations on projects, tasks and a test. In total it will be possible to aquire 100 points. Resulting classification will be defined by the ECTS scale.
If some of the projects as well as a test are awarded less than half of the maximum pts., final evaluation of the course is "failed".
According to the article No. 13 of Study and Examination Rules of Brno University of Technology ECTS evaluation degree scale is used. . If some of the projects are awarded less than 50 pts., final evaluation of the course is "failed". The course is evaluated with the following grades: ECTS EVALUATION DEGREES / PTS. RATING / NUMERIC RATING: A / 100 - 90 / 1 / Excellent; B /89 - 80 / 1,5 / Very good; C / 79 - 70 / 2 / Good; D / 69 - 60 / Satisfactory; E / 59 - 50 / Sufficient; F / 49 - 0 / 4 / Failed.
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
3ds Max Help. 3ds Max Help [online]. Autodesk, 2013. Dostupné z: http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/
Recommended reading
GAHAN, Andrew. 3ds Max: výukový průvodce tvorbou postav, vozidel, budov a prostředí. Brno: Computer Press, 2009. ISBN 978-80-251-2491-8.
KŘÍŽ, Jan. Mistrovství v 3ds Max: [kompletní průvodce profesionálního grafika]. Brno: Computer Press, 2010. ISBN 978-80-251-2464-2.
SIMMONS, Jason. Kompletní příručka pro designéry: virtual product design. V Praze: Slovart, 2009. ISBN 978-807-3911-515.
Elearning
Classification of course in study plans
Type of course unit
Computer-assisted exercise
Teacher / Lecturer
Syllabus
- Autodesk 3ds Max - creating a hierarchy of objects, modeling primitives, polygonal modeling method, Mesh Smooth transformation.
- Autodesk 3ds Max – creating scene, set up environment, lights, cameras, working with materials, basic mapping.
- Autodesk 3ds Max - modeling basics, rules of subdivision surfaces, creating simple objects using subdivision surfaces.
- Autodesk 3DS Max - increase the knowledge of subdivision surfaces modeling tools.
- Autodesk 3DS Max - preparation for modeling according sketch, preparation scene, creating blue prints.
- Autodesk 3DS Max - modeling by sketches using subdivision surfaces and finishing the model.
- Autodesk 3DS Max - preparation for own design modeling.
- Autodesk 3DS Max – working on project, extend possibilities of editing tools.
- Autodesk 3DS Max - modeling own project, use of OpenSubdiv modifiers.
- Autodesk 3DS Max - work on the final project - modeling detail and using digital sculpting tools.
- Autodesk 3DS Max - familiarity with the export for 3D printing, rules and settings.
- Autodesk 3DS Max - completion of the final project and its preparation for 3D printing.
Elearning