Course detail
Computer Graphics I
FSI-YPBAcad. year: 2019/2020
Students will become familiar with programs for creating and editing raster graphics. They learn to work with basic and advanced tools (drawing, working with layers, retouching, transformations, masks). The subject will lead to the creation of 2D graphics, especially printed, large graphics and Web graphics
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Learning outcomes of the course unit
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Uživatelská příručka k aplikaci Photoshop. Uživatelská příručka k aplikaci Photoshop [online]. Adobe Systems Software Ireland, 2017. Dostupné z: https://helpx.adobe.com/cz/photoshop/user-guide.html
Recommended reading
SIMMONS, Jason. Kompletní příručka pro designéry: virtual product design. V Praze: Slovart, 2009. ISBN 978-807-3911-515.
Elearning
Classification of course in study plans
- Programme B-PDS-P Bachelor's 1 year of study, summer semester, compulsory
Type of course unit
Computer-assisted exercise
Teacher / Lecturer
Syllabus
2. Working with layers, tools to create free graphics, brush, eraser, filler;
3. Advanced settings of brushes, custom brushes, brush import, use pressure and simulated pressure for properties of working tools;
4. Working with selections, tools for manual selection, area selection, selection by color, advanced tools for selecting, storing and reloading selections;
5. Retouching tools, based on brushes, tools for retouching areas, the combination of graphics across layers;
6. Color corrections and image adjustments, changes in color image mode;
7. Working with filters and effects;
8. Working with text, text properties, text blocks, transformation, export;
9. Smart Objects, linked files, groups of layers;
10. Using raster and vector masks, vector objects, paths, channels;
11. Layer Styles, special types of layers, adjustment layers, Smart Filters;
12. 3D tools, 3D layers, importing and exporting 3D geometry and mapping;
13. Export options, tools to prepare the graphics for the web, animation.
Elearning