Course detail

3D Digital Technology and CAD

FSI-RS1Acad. year: 2019/2020

The course is focused on modern technology and modern methods used in the development and design of a product. Lessons focused on engineering CAD systems are uniquely extended about the areas of the rapid prototyping, 3D digitization, virtual reality and reverse engineering. Students will gain a comprehensive overview of the technology portfolio in the design, pre-production and production phases of the product life cycle. Teaching is based on high-tech facilities.
The course has been upgraded with the support of the OPVK project. "The Studio digital sculpture and new media project", reg. No. CZ.1.07/2.2.00/28.0278, is co-financed by the European Social Fund and the statebudget of the Czech Republic.

Language of instruction

Czech

Number of ECTS credits

5

Mode of study

Not applicable.

Learning outcomes of the course unit

Students will have an overview of 3D digital technologies used in the design and construction processes.

Prerequisites

Basic knowledges about design of machina parts and machin nodes.
Knowledge of computer control.
Knowledge of Finite element method.

Co-requisites

Not applicable.

Planned learning activities and teaching methods

The course is taught through lectures explaining the basic principles and theory of the discipline. Exercises are focused on practical topics presented in lectures.

Assesment methods and criteria linked to learning outcomes

Participation in the exercises is obligatory and is controlled by the teacher. Absences can be compensated in exceptional and well-founded cases – to be determined by the course supervisor.
Credit: active attendance in practices, presentation of project results.
Examination: defence of semestral project, delivery of project results in paper an digital form. Form of project results delivery:
3D digital model, FEM model, analyses of deformation.

All mentioned data in digital form.
Examination: student must pass the final test to complete the course.

Course curriculum

Not applicable.

Work placements

Not applicable.

Aims

The goal of this course is to familiarize students with the principles of computer aided design and virtual prototyping. Lessons also cover reverse engineering, rapid prototyping, direct digital manufacturing, 3D digitizing technologies and stereoscopic projection.

Specification of controlled education, way of implementation and compensation for absences

Participation in the exercises is obligatory and is controlled by the teacher. Absences can be compensated in exceptional and well-founded cases – to be determined by the course supervisor.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

SALOMON, D. Computer Graphics and Geometric Modeling. Springer, 1999. 833 s. ISBN 0-387-98682-0
Noorani, Rafiq. Rapid Prototyping: Principles and Applications. Hoboken, New Jersey : John Wiley & Sons, 2006. ISBN-13: 978-0471730019.
MURRAY, J.D; VANRYPER W. Ecyklopedie grafických formátů – druhé vydání. 2. vyd. Brno: Computer Press, 1997. 917 s. ISBN 80-7226-033-2.
Venuvinod, K., P. and Ma, W. RAPID PROTOTYPING: Laser-based and Other Technologies. Norwell : Kluwer Academic Publishers, 2004. p. 389. 1-4020-75 77-4.
McMahon, Ch., Browne, J. CAD/CAM – principles, practice and manufacturing management. 2.vyd. Harlow: Pearson Edication Limited. 1998. 643s. ISBN 0-2001-17819-2
Kraus, Karl. Photogrammetry, Geometry from Images. Berlin : Walter de Gruyter GmbH & Co. KG, 10785 Berlin, Germany., 2007. 978-3-11-019007-6.
Wohlers Report 2012. [PDF] Fort Collins : s.n., 2012. Annual Worldwide Progress Report. ISBN: 0-9754429-8-8.

Recommended reading

Not applicable.

eLearning

Classification of course in study plans

  • Programme M2A-P Master's

    branch M-IMB , 1. year of study, summer semester, compulsory-optional
    branch M-MET , 1. year of study, summer semester, compulsory-optional

Type of course unit

 

Lecture

13 hours, optionally

Teacher / Lecturer

Syllabus

1. Introduction to 3D digital technologies (virtual prototyping, CAD, rapid prototyping, 3D digitizing) - basic concepts, PLM, classification of systems, data formats (classroom)
2. Introduction to 3D digital technologies - modeling approaches
3. Introduction to 3D digital technologies – fractals, modeling of nature
4. 3D digitizing: technology overview, AFP, laser scanners, contact scanners, full body scanners, facial scanners (classroom)
5. Point cloud processing - polygonal data, ATOS system, reverse engineering, Tebis, Rapidform, voxel data (classroom)
6. 3D digitizing micro CT - industrial CT, familiarization with technology, (mCT laboratory and classroom)
7. Unconventional technologies - rapid prototyping (FDM Zcorp, SLS, etc.), limits, problems, materials (classroom)
8. Unconventional technologies - rapid prototyping (SLA, DLMS, etc.), limits, problems, materials, use, (classroom and laboratory)
9. Digital technology in prosthetics and orthotics, human body digitizing (classroom)
10. Digital technology in prosthetics and orthotics, human body digitizing (classroom)
11. Imaging technologies - virtual reality, active and passive stereoscopy, trackers systems (virtual reality A4/606)
12. Imaging technologies - virtual reality, active and passive stereoscopy, trackers systems (virtual reality A4/606)
13. The credit

Computer-assisted exercise

26 hours, compulsory

Teacher / Lecturer

Syllabus

1. Assignment for credit, working groups, an introduction to the problem
2. Autodesk Inventor – solid part modeling
3. Autodesk Inventor – solid part modeling
4. Autodesk Inventor – assemblies modeling
5. Autodesk Inventor – assemblies modeling
6. Photogrammetric Measurement - deformation (workgroups in laboratory)
7. Photogrammetric Measurement - deformation (workgroups in laboratory)
8. 3D digitization - geometry (workgroups in laboratory)
9. 3D digitization - geometry (workgroups in laboratory)
10. Software processing: ATOS (together)
11. Software processing: Tritop (together)
12. Solving of a given project under the supervision of lecturer (classroom)
13. Credit

eLearning