Course detail
Computer Visualization and Animation 1
FSI-YPV-AAcad. year: 2013/2014
This course is aimed to gain fundamentals in the softwares Maxon Cinema 4D, Autodesk 3DS Max and Adobe Flash. A students will be able to create basic polygonal 3D models with accent on their animations and visualisations in softwares Maxon Cinema 4D and Autodesk 3DS Max. At the end they will capable of prepare 3D models for 3D printing. The Adobe Flash session is aimed to fundamentals in animation of 2D graphics and basics of ActionScript to create applications with interaction.
The course has been upgraded with the support of the OPVK project. "The Studio digital sculpture and new media project", reg. No. CZ.1.07/2.2.00/28.0278, is co-financed by the European Social Fund and the state budget of the Czech Republic.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Offered to foreign students
Learning outcomes of the course unit
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Resulting evaluation consists of evaluations on projects, tasks and a test. In total it will be possible to aquire 100 points. Resulting classification will be defined by the ECTS scale.
If some of the projects are awarded less than half of the maximum pts., final evaluation of the course is "failed".
According to the article No. 13 of Study and Examination Rules of Brno University of Technology ECTS evaluation degree scale is used. . If some of the projects are awarded less than 50 pts., final evaluation of the course is "failed". The course is evaluated with the following grades: ECTS EVALUATION DEGREES / PTS. RATING / NUMERIC RATING: A / 100 - 90 / 1 / Excellent; B /89 - 80 / 1,5 / Very good; C / 79 - 70 / 2 / Good; D / 69 - 60 / Satisfactory; E / 59 - 50 / Sufficient; F / 49 - 0 / 4 / Failed.
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Cinema 4D. - Praha : Computer Press, 2004.
Colin Moock - Essential ActionScript 3.0 , 978-0-596-52694-8
Gahan, A.: 3ds Max. - Praha : Computer press, 2009, 978-80-251-2491-8
Kříž, J.: Mistrovství v Autodesk 3ds Max. - ISBN: 9788025124642
Recommended reading
Classification of course in study plans
Type of course unit
Computer-assisted exercise
Teacher / Lecturer
Syllabus
2nd Maxon Cinema 4D - creating a hierarchy of objects, modeling primitives, polygonal modeling, Hyper NURBS, transformation
3rd Maxon Cinema 4D - scene - environment, lights, cameras, working with materials, basic mapping
4th Maxon Cinema 4D - Advanced Techniques for photorealistic rendering with GI modifiers, basic keyframe animation
5th Autodesk 3DS Max – introduction to Autodesk 3DS Max environment, the philosophy of work, starting a new project, the layout of the main tools, files and objects
6th Autodesk 3DS Max - creating a hierarchy of objects, modeling primitives, polygonal modeling method, Mesh Smooth transition
7th Autodesk 3DS Max - scene - environment, lights, cameras, working with materials, basic mapping
8th Autodesk 3DS Max - Advanced Techniques for photorealistic rendering with GI modifiers, basic keyframe animation
9th Adobe Flash - Introduction to user interface, file, level, basic principles of work with graphics
10th Adobe Flash - editing tools for creating vector graphics, word processing, transformation and editing of objects, object properties
11th Adobe Flash - Working with the timeline, movie clip creation, structuring,symbols, animation, masks, motion tween, shape tween
12th Adobe Flash - work with sound, introduction to programming in Action Script, Export
13th Adobe Flash - a model project of designer’s portfolio