Course detail
Computers and Programming 2
FEKT-CPC2Acad. year: 2013/2014
Students become familiar with algorithm development and programming in ANSI C up to building up own libraries and their applications. During computer practices, students will build up simple console applications in C language.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Offered to foreign students
Learning outcomes of the course unit
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
2. Introduction to C language, basic structure of C program, function main(), variables, arrays, expressions, arithmetic conversions, operators in C language, priority of operators, inputs, outputs.
3. Simple console application in Code::Blocks.
4. Statements in C language, branching statements - if, else, switch, case; loop statements - for, while, do-while; statements for program progress - break and continue.
5. Strings in C, library functions for programming with strings "stdio.h" and "string.h". String copying, searching in string, comparing of strings.
6. Pointers and arrays. Relationship of arrays and pointers. Arrays storage in memory. Indexes of array elements.
7. Functions in C language. Headers of functions with parameter, without parameter, parameters calling by value and by reference. Calling of the function, returning value. Recursive function.
8. Building up of own library, linking its to application.
9. Advanced data types. Structures, unions, enumerative types.
10. Dynamic variables, allocation and deallocation in memory.
11. Programming with files in C. Library functions for programming with files, reading, writing. Text file processing.
12. Dynamic variables linking. Linear lists, trees. Example for dynamic database.
13. Advanced algorithms. Algorithms for maximum and minimum searching, sorting – selectsort, insertsort, bublesort
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
PRINZ, P., KIRCH-PRINZ, U. A Complete Guide to Programming in C+. Sudbury: Jones and Bartlett Computer Science, 2002
Recommended reading
Classification of course in study plans
- Programme EECC Bc. Bachelor's
branch BC-MET , 1 year of study, summer semester, compulsory
branch BC-TLI , 1 year of study, summer semester, compulsory
branch BC-SEE , 1 year of study, summer semester, compulsory
branch BC-EST , 1 year of study, summer semester, compulsory
branch BC-AMT , 1 year of study, summer semester, compulsory
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
an algorithm in meta-language, rewritting into programming language.
2. Introduction to C language. Basic types of variables, derived types, constants, arrays.
3. Expressions, arithmetic conversions, arithmetic operators, shift operators, relation operators, logical operators, bitwise operators, assignment
operators, operator priority.
4. Strings and their operators, library functions, standard library string.h.
5. Commands, compound statements, branching commands, cycles and control commands. Flowchart.
6. Function. Declaration of functions, methods of function calling, treatment events, recursion of functions.
7. Advanced data types. Union, enum, dynamic variable, pointer.
8. Objects. Lexical elements, constants and strings, classes, objects, object types.
9. User interface of Microsoft Visual C++ Studio. Graphical components.
10. Algorithms I. Finding maxima and minima, sorting.
11. Algorithms II. Programming with arrays, matrices operations.
12. Algorithms III. Programming with files in Windows.
13. Algorithms IV. Database systems. Records, sorting, searching, statistics. Linking of databases.
Exercise in computer lab
Teacher / Lecturer
Syllabus
an algorithm in meta-language, rewritting into programming language.
2. Introduction to C language. Basic types of variables, derived types, constants, arrays.
3. Expressions, arithmetic conversions, arithmetic operators, shift operators, relation operators, logical operators, bitwise operators, assignment
operators, operator priority.
4. Strings and their operators, library functions, standard library string.h.
5. Commands, compound statements, branching commands, cycles and control commands. Flowchart.
6. Function. Declaration of functions, methods of function calling, treatment events, recursion of functions.
7. Advanced data types. Union, enum, dynamic variable, pointer.
8. Objects. Lexical elements, constants and strings, classes, objects, object types.
9. User interface of Microsoft Visual C++ Studio. Graphical components.
10. Algorithms I. Finding maxima and minima, sorting.
11. Algorithms II. Programming with arrays, matrices operations.
12. Algorithms III. Programming with files in Windows.
13. Algorithms IV. Database systems. Records, sorting, searching, statistics. Linking of databases.