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NAVRÁTIL, J.; KOBRTEK, J.; ZEMČÍK, P.
Original Title
A Survey on Methods for Omnidirectional Shadow Rendering
English Title
Type
Peer-reviewed article not indexed in WoS or Scopus
Original Abstract
This paper focuses on methods of rendering shadows cast by point light sources. The goal is to summarize advantages anddisadvantages of methods based on shadow mapping. We compare the traditional approach that exploits cube maps with theDual-Paraboloid mapping. All of the methods are implemented on the latest hardware and they exploit capabilities of currentGPUs. We also implemented optimization techniques which decrease the computational time. We examine the time the methodsspent in particular rendering passes and we evaluate their overall performance. Finally, we conclude the comparison with somerecommendations for typical applications in which the methods of interest can be exploited. We also suggest some direction offuture investigation.
English abstract
Keywords
shadow mapping, rendering, GPU, performance, cube maps, Dual-Paraboloid mapping
Key words in English
Authors
RIV year
2013
Released
07.03.2012
Publisher
Union Agency
Location
Plzeň
Book
Journal of WSCG
ISBN
1213-6972
Periodical
Volume
20
Number
2
State
Czech Republic
Pages from
89
Pages to
96
Pages count
8
BibTex
@article{BUT96932, author="Jan {Navrátil} and Jozef {Kobrtek} and Pavel {Zemčík}", title="A Survey on Methods for Omnidirectional Shadow Rendering", journal="Journal of WSCG", year="2012", volume="20", number="2", pages="89--96", issn="1213-6972" }