Publication result detail

Data Structures For Virtual Reality

MARUŠINEC, J.

Original Title

Data Structures For Virtual Reality

English Title

Data Structures For Virtual Reality

Type

Paper in proceedings outside WoS and Scopus

Original Abstract

This paper is a description of internal data structures that any system uses for a virtual reality or 3D simulation with visualisation

English abstract

This paper is a description of internal data structures that any system uses for a virtual reality or 3D simulation with visualisation

Keywords

virtual reality system, visualization, scene, 3D simulation, mesh, face, vertex and texture.

Key words in English

virtual reality system, visualization, scene, 3D simulation, mesh, face, vertex and texture.

Authors

MARUŠINEC, J.

Released

01.01.2000

Publisher

Marq software s.r.o.

Location

Rožnov pod Radhoštěm

ISBN

80-85988-44-5

Book

Proceedings of the 34th International Conference Modelling and Simulation of Systems - MOSIS 2000

Pages from

39

Pages to

44

Pages count

6

URL

BibTex

@inproceedings{BUT191839,
  author="Jaromír {Marušinec}",
  title="Data Structures For Virtual Reality",
  booktitle="Proceedings of the 34th International Conference Modelling and Simulation of Systems - MOSIS 2000",
  year="2000",
  pages="39--44",
  publisher="Marq software s.r.o.",
  address="Rožnov pod Radhoštěm",
  isbn="80-85988-44-5",
  url="http://www.fit.vutbr.cz/~marusin/publikace/mosis200.ps"
}