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FĚDOR, M.
Original Title
Fast Character Animation Using Particle Dynamics
English Title
Type
Paper in proceedings outside WoS and Scopus
Original Abstract
The paper is focused on character animation with very small demand on computer power, without a need for precision yet with high requirements on "realism". The intended application is computer games.
English abstract
Keywords
Particle dynamics, animation, computer graphics
Key words in English
Authors
Released
19.12.2005
Location
Cairo
Book
Proceedings of GVIP 2005
ISBN
1687-398X
Periodical
State
Arab Republic of Egypt
Pages from
1
Pages to
6
Pages count
BibTex
@inproceedings{BUT18290, author="Martin {Fědor}", title="Fast Character Animation Using Particle Dynamics", booktitle="Proceedings of GVIP 2005", year="2005", journal="Proceedings of GVIP 2005", pages="1--6", address="Cairo", issn="1687-398X" }