Publication result detail

Fast Character Animation Using Particle Dynamics

FĚDOR, M.

Original Title

Fast Character Animation Using Particle Dynamics

English Title

Fast Character Animation Using Particle Dynamics

Type

Paper in proceedings outside WoS and Scopus

Original Abstract

The paper is focused on character animation with very small demand on computer power, without a need for precision yet with high requirements on "realism". The intended application is computer games.

English abstract

The paper is focused on character animation with very small demand on computer power, without a need for precision yet with high requirements on "realism". The intended application is computer games.

Keywords

Particle dynamics, animation, computer graphics

Key words in English

Particle dynamics, animation, computer graphics

Authors

FĚDOR, M.

Released

19.12.2005

Location

Cairo

Book

Proceedings of GVIP 2005

ISBN

1687-398X

Periodical

Proceedings of GVIP 2005

State

Arab Republic of Egypt

Pages from

1

Pages to

6

Pages count

6

BibTex

@inproceedings{BUT18290,
  author="Martin {Fědor}",
  title="Fast Character Animation Using Particle Dynamics",
  booktitle="Proceedings of GVIP 2005",
  year="2005",
  journal="Proceedings of GVIP 2005",
  pages="1--6",
  address="Cairo",
  issn="1687-398X"
}