Publication detail

Hardware Implementation of EWA

HEROUT, A., ZEMČÍK, P.

Original Title

Hardware Implementation of EWA

Type

conference paper

Language

English

Original Abstract

This paper presents a novel algorithm for rasterization of circular scene elements projected as ellipses, suitable for hardware acceleration of point-based scene rendering. The algorithm is based on the screen space Elliptical Weighted Average (EWA) filter, promising high quality rendering, support for transparent objects, screen space and texture space antialiasing, etc.

Keywords

Rendering Systems, Point-Based Graphics, Hardware Acceleration, Surfels

Authors

HEROUT, A., ZEMČÍK, P.

RIV year

2004

Released

24. 9. 2004

Publisher

Springer Verlag

Location

Warsaw

ISBN

978-1402041785

Book

Computer Vision and Graphics

Pages from

593

Pages to

598

Pages count

6

BibTex

@inproceedings{BUT17370,
  author="Adam {Herout} and Pavel {Zemčík}",
  title="Hardware Implementation of EWA",
  booktitle="Computer Vision and Graphics",
  year="2004",
  pages="593--598",
  publisher="Springer Verlag",
  address="Warsaw",
  isbn="978-1402041785"
}