Course detail

Interactive Technologies

FEKT-BPC-INTAcad. year: 2023/2024

Using a graphical programming environment, namely Max/MSP/Jitter applications on Windows and on MacOSX, a practical introduction to the possibilities of alternative hardware devices (MIDI controller, Multi-touchscreen, sensoric system iCube, single-purpose hardware...). A practical introduction to the basics of the program Max/MSP 5. Joint realization of simple projects containing audio, video and 3D. Realization of small projects using alternative hardware (Arduino, etc.). Realization of an individual project for credit. All demonstrated tools are designed for creating interactive installations, working with video and audio in real-time, multimedia performances and interactive theatrical elements. Students will apply the relevant knowledge in his or her own work (project).

Language of instruction


Number of ECTS credits


Mode of study

Not applicable.

Entry knowledge

There are no special knowledge requirements.

Rules for evaluation and completion of the course

Evaluation of study results follows Rules for Studies and Examinations of BUT and Dean's Regulation to the Rules for Studies and Examinations of BUT. Credit is given for application of gained knowledge to art work in the form of individual project.
To obtain the credit it is necessary to complete at least 10 exercises during semester and realize individual project in Max/MSP/Jitter environment. Other forms of the checked instructions are specified by a regulation issued by the guarantee of the course and updated for every academic year.


The goal of the subject is to get the students familiar with possibilities of the graphic programming environments, in particular Max/MSP/Jitter on Windows and MacOSX platforms.
The student will be able to:
- use the graphical programming environments of Max / MSP / Jitter applications,
- develop projects in these environments,
- use MIDI controllers to control parameters in projects,
- use alternative control devices in projects,
- realize projects exploiting external hardware.

Study aids

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

Cipriani, A., Giri, M. Electronic Music and Sound Design - Theory and Practice with Max/MSP - volume 1. Contemponet, 2010. ISBN 8890548401 (EN)
Winkler, T. Composing Interactive Music: Techniques and Ideas Using Max. The MIT Press, 2011. ISBN 9780262731393 (EN)
Margolis, M. Arduino Cookbook. O'Reilly Media, 2011. ISBN 0596802471 (EN)
Dawes, B. Analog in, Digital out - on interaction design. New Riders, 2007 ISBN0321429168 (EN)

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme BPC-AUD Bachelor's

    specialization AUDB-ZVUK , 3. year of study, summer semester, compulsory-optional
    specialization AUDB-TECH , 3. year of study, summer semester, compulsory-optional

Type of course unit



13 hours, optionally

Teacher / Lecturer

Fundamentals seminar

13 hours, compulsory

Teacher / Lecturer


26 hours, compulsory

Teacher / Lecturer