Course detail
Computer Modelling and Visualisation I
FSI-YPMAcad. year: 2022/2023
The course is taught on 3D NURBS modeling and its use in creation of digital model. In the course students will acquire the knowledge needed to create 3D models using NURBS curves and surfaces, with emphasis on free creation and creation according to the original. Students will be able to prepare their 3D models for 3D printing and visualization using visualization plug-ins as well as stand-alone applications and learn the necessary procedures.
Language of instruction
Number of ECTS credits
Mode of study
Learning outcomes of the course unit
- To acquire basic idea of the method of modeling complex designs, making surfaces from curves and joining surfaces into volumes, working with layers and joining parts into a complex objects.
- Knowledge of all the offered functions of the program for realization of their own designs and ideas and for presentation of semestral tasks with other visualization applications.
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Keyshot 7 Manual. Keyshot 7 Manual [online]. 2017. Dostupné z: https://luxion.atlassian.net/wiki/spaces/K7M/pages/37949651/Overview
Rhinoceros Help. Rhinoceros Help [online]. Robert McNeel & Associates, 2015. Dostupné z: http://docs.mcneel.com/rhino/5/help/en-us/index.htm
VRay for Rhino Manual. VRay for Rhino Manual [online]. 2016. Dostupné z: https://www.vray.com/vray_for_rhino/manual/
3ds Max Help. 3ds Max Help [online]. Autodesk, 2013. Dostupné z: http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/
Recommended reading
SIMMONS, Jason. Kompletní příručka pro designéry: virtual product design. V Praze: Slovart, 2009. ISBN 978-807-3911-515.
Classification of course in study plans
Type of course unit
Computer-assisted exercise
Teacher / Lecturer
Syllabus
- Coordinate system, coordinate input, object properties, layers, basics objects, object visibility, construction history;
- Creating and editing of objects made by curves, edit tools;
- Creating of surfaces, boolean operations with objects, principles of work with objects;
- Tools for advanced editing of objects, cage edit, unroll developable surfaces, curve project;
- Tools for advanced editing of curves, tools for advanced editing of surfaces;
- Working with blocks, external references, user construction planes, object analyses, selection filter;
- Tools for make 2D drawings, dimensions, shading, print;
- Working with polygonal objects, convert to mesh, prepare a project for Rapid Prototyping, prepare a project for rendering;
- Rendering in real-time visualization programs;
- Rendering using visualization plug-ins;
- Basics of rendering in animation programs;
- Individual project.