Course detail

Basics of Computer Science

FAST-AU01Acad. year: 2021/2022

Computer technology - principle of activity, main PC components, processor activity and control action, cooperation with memory, input/output devices
Operating system signification and using, structure and classification
OS application from the user point of view (UNIX, graphic interfaces, network operating systems, Windows)
Computer networks, Internet (principle of computer networks, network protocols and services)
Computer data processing
Engineering calculus in spreadsheet environment
Bases of computer graphic
Text processing and principles of typography

Language of instruction

Czech

Number of ECTS credits

2

Department

Institute of Computer Aided Engineering and Computer Science (AIU)

Learning outcomes of the course unit

Basic knowledge of Computer Science in the following topics:
Principles of Computer hardware
Architecture of operating systems
Principles of computer networks
Basics of database technology
Principles of computer graphics
Basics of desktop publishing and computer typography
Working knowledge of using spreadsheets in engineering calculation

Prerequisites

Informal knowledge within the scope of secondary school

Co-requisites

Not applicable.

Planned learning activities and teaching methods

Not applicable.

Assesment methods and criteria linked to learning outcomes

Not applicable.

Course curriculum

1-2. Principles of operation of computer, processor, operating memory, peripheral devices, input-output ports, iterrupt and direct memory access mechanisms.
3-4. Components of present models of PCs and their features. Processors families, system and other buses, chipsets, memory types, disk storages.
5-6. Operating system, structure and classification. OS from the viewpoint of user (Windows, Unix, filesystem, device manegement, permission control, text and graphic interfaces).
7-8. Computer networks (principles of activity, protocols and services, Internet and security).
9-11. Introduction into computer graphics. Color models, palettes, raster and vector graphics, graphic formats.
12-13. Computer aided processing of documents, basics of typography.

Work placements

Not applicable.

Aims

Basic knowledge of Computer Science necessary for the whole study of Civil Engineering. Know-how for effective using of PC in engineering practice.

Specification of controlled education, way of implementation and compensation for absences

Extent and forms are specified by guarantor’s regulation updated for every academic year.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

NOVOTNÁ, Helena a kol.: Základy informatiky. internetové učební texty, 2009. (CS)

Recommended reading

Macur J. a kol.: Technologie Internetu. CERN, 1999. (CS)

Type of course unit

 

Lecture

13 hours, optionally

Teacher / Lecturer

Syllabus

1-2. Principles of operation of computer, processor, operating memory, peripheral devices, input-output ports, iterrupt and direct memory access mechanisms. 3-4. Components of present models of PCs and their features. Processors families, system and other buses, chipsets, memory types, disk storages. 5-6. Operating system, structure and classification. OS from the viewpoint of user (Windows, Unix, filesystem, device manegement, permission control, text and graphic interfaces). 7-8. Computer networks (principles of activity, protocols and services, Internet and security). 9-11. Introduction into computer graphics. Color models, palettes, raster and vector graphics, graphic formats. 12-13. Computer aided processing of documents, basics of typography.

Exercise

13 hours, compulsory

Teacher / Lecturer

Syllabus

1. Principles of information presentation 2. Simple PowerPoint presentation 3. More possibilites of presentation 4. Preparation of images for the computer presentation. 5. Principles of web presentation and introduction into HTML 6. HTML I. - the first page, plain text processing 7. HTML II. - lists, the use of cascading style sheets 8. HTML III. - images, references 9. HTML IV. - tables 10. HTML V. - cascading style sheets, uniform layout of presentation 11.-12. Presentation and submission of individual works 13. Theoretical test of lectures.