Course detail
Java Programming Language
FIT-IJAAcad. year: 2021/2022
Object orientation. Java - language, objects, classes, programming techniques, libraries, development environments. Design patterns. Debugging and testing tools. Graphical user interface, threads.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Learning outcomes of the course unit
Ability to apply an object-oriented approach to software application development using Java. Knowledge of basic programming techniques in Java. Experience in creating graphical user interfaces and using design patterns.
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Students solve several assignments and one final project.
Course curriculum
- Úvod do jazyka Java: historie, nástroje, distribuce. Základní pojmy: objekt, třída, konstruktor.
- Datové typy. Deklarace třídy, modifikátory přístupu. Sestavení a spuštění aplikace, struktura aplikace (balíky), import tříd.
- Dědičnost, inicializace objektu, hierarchie dědičnosti (třída Object). Typová konverze.
- Abstraktní třída, rozhraní. Typová zaměnitelnost. Pole.
- Výjimky. Vnořené třídy, anonymní třídy. Lambda výrazy. Ověřování invariantů (assert).
- Kontejnery: iterátor, kolekce, seznam, množina, mapa, komparátory. Výčtový typ.
- Vlákna: plánování, sdílení, synchronizace.
- Anotace. Ladění programu (JUnit), generování dokumentace, sestavování aplikace (ant, maven), distribuce (java archive).
- Objektově orientovaný návrh a implementace v jazyce Java.
- Grafické uživatelské rozhraní JFC/Swing a JavaFX. Návrhové vzory MVC, Observer a Command.
- Vstup/Výstup. Sokety. Proudové zpracování kolekcí.
- Moduly, modulární JDK, runtime image. Generické typy (Generics). Zásady programování v Javě.
- JVM: zavádění tříd, správa paměti, garbage collector, profiling.
Work placements
Aims
The aim is to introduce students to the basics of object-oriented programming in the Java environment. Students will also learn how to use design patterns and unit tests and create a simple graphical user interface.
Specification of controlled education, way of implementation and compensation for absences
- Elaboration of homeworks and the project.
- The evaluation includes a defense of the project.
Recommended optional programme components
Prerequisites and corequisites
- recommended prerequisite
Introduction to Programming Systems
Basic literature
Harvey Deitel, Paul J. Deitel. Java How to Program, Early Objects. Global edition, 11th edition. PEARSON 2017. ISBN-13: 978-1292223858.
Recommended reading
Internetové zdroje: Oracle The Java Tutorial (https://docs.oracle.com/javase/tutorial/), JDK 17 Documentation (https://docs.oracle.com/en/java/javase/17/).
Joshua Bloch: Effective Java, Prentice Hall; 2 edition (May 28, 2008), ISBN-13: 978-0321356680
Raoul-Gabriel Urma, Mario Fusco, Alan Mycroft: Java 8 & 9 in Action, Second Editition (Lambda, streams, functional and reactive programming). Manning, 2018.
Elearning
Classification of course in study plans
Type of course unit
Seminar
Teacher / Lecturer
Syllabus
- Introduction to Java: history, tools, distribution. Basic concepts: object, class, interface, constructor.
- Data types. Class declarations, access modifiers. Build and run application, application structure (packages), import classes.
- Inheritance, object initialization, inheritance hierarchy (Object class). Type conversion.
- Abstract class, interface. Type checking, typecasting, object comparison. Array.
- Exceptions. Nested classes, anonymous classes. Lambdas. Invariant asserts.
- Containers: iterator, collection, list, set, map, comparators. Enumerations.
- Threads: Planning, Sharing, Synchronization.
- Annotations. Program debugging (JUnit), document generation, application build (ant, maven), distribution (java archive).
- Object oriented design and implementation in Java. Design Patterns.
- Graphical User Interface JFC/Swing and JavaFX. MVC, Observer, and Command Design Patterns.
- Input Output streams. Sockets. Collecting data with streams.
- Modules, modular JDK, runtime image. Generic types (Generics). Java programming principles.
- JVM: class loading, memory management, garbage collector, profiling.
Project
Teacher / Lecturer
Syllabus
-
Homeworks practicing knowledge of essential features of the Java language.
-
Project - small application in Java including graphical user interface.
Elearning