Course detail
Computer Technology IV - Modelling and Visualization
FA-VY4Acad. year: 2011/2012
The subject extends the basic information on 3D modelling, especially in the field of photorealistic visualisation. The aim is to master the procedures for general 3D modelling in the environment of Autodesk VIZ, emphasis being put on theoretical information and practical skills in making photorealistic visualisation of the studied objects.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Learning outcomes of the course unit
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
Object properties, basic modelling tools
3d modelling,
Mesh representation,
Poly representation
Surface modelling
Box modelling
Material editor, Maps, Types of Materials, Raytrace, Architectural, Standart, Compound materials
Cameras, Photometric lights, radiosity
Global illumination
Rendering
Animation
Classified credit
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Žára,J.,Beneš,B.,Sochor,J.,Felkel,P.: Moderní počítačová grafika, ComputerPress 2004, ISBN 80-251-0454-0 (CS)
Recommended reading
Classification of course in study plans
Type of course unit
Exercise in computer lab
Teacher / Lecturer
Syllabus
Základní postupy a principy při vytváření 3d modelů.
Základy 3D modelování
3D modelování – Boolean operace, rotace
3D modelování – Boolean operace, rotace
3D modelování – loftování.
Modifikace 3D objektů.
Modifikace geometrických rozměrů 3D objektů.
Materiálový editor, základní typy materiálů.
Textury, masky, vlastní materiály.
Světla, osvětlovací modely
Kamery. Stínovací algoritmy, rendering.
Základy animace.
3D objekty – stavební díly 3D Studia