Detail publikačního výsledku

Capture the Flag as a Learning Tool to Improve Cybersecurity Education

SCHAFEITEL-TÄHTINEN, T.; LAZAROV, W.

Originální název

Capture the Flag as a Learning Tool to Improve Cybersecurity Education

Anglický název

Capture the Flag as a Learning Tool to Improve Cybersecurity Education

Druh

Stať ve sborníku v databázi WoS či Scopus

Originální abstrakt

Recent research has shown promising results in using gamified Capture the Flag (CTF) scenarios for cybersecurity education. This paper examines the effectiveness of a gamified CTF scenario among 83 university students. We analysed differences in effectiveness based on students' gender and field of study, including information security, computer science, engineering, and other study programs. The results show that participation in the CTF increased the knowledge related to the CTF content in all groups. Skills and self-efficacy also increased, except among information security students, for whom the difficulty level of the CTF was too low. The students perceived the CTF meaningful for learning and were satisfied with the experience. However, the findings suggest that gamified teaching may appeal more to men than women. Based on the study findings, we find that CTF is a suitable approach to offering practical cybersecurity exercises to students. With the appropriate difficulty level, it can be especially important for students in computer science programs to help them assess their cybersecurity skills more accurately. However, to increase the effectiveness of cybersecurity education, it is important to appropriately set the difficulty of CTF in relation to learning objectives and students' skill levels.

Anglický abstrakt

Recent research has shown promising results in using gamified Capture the Flag (CTF) scenarios for cybersecurity education. This paper examines the effectiveness of a gamified CTF scenario among 83 university students. We analysed differences in effectiveness based on students' gender and field of study, including information security, computer science, engineering, and other study programs. The results show that participation in the CTF increased the knowledge related to the CTF content in all groups. Skills and self-efficacy also increased, except among information security students, for whom the difficulty level of the CTF was too low. The students perceived the CTF meaningful for learning and were satisfied with the experience. However, the findings suggest that gamified teaching may appeal more to men than women. Based on the study findings, we find that CTF is a suitable approach to offering practical cybersecurity exercises to students. With the appropriate difficulty level, it can be especially important for students in computer science programs to help them assess their cybersecurity skills more accurately. However, to increase the effectiveness of cybersecurity education, it is important to appropriately set the difficulty of CTF in relation to learning objectives and students' skill levels.

Klíčová slova

Capture the Flag; cyber range; cybersecurity learning

Klíčová slova v angličtině

Capture the Flag; cyber range; cybersecurity learning

Autoři

SCHAFEITEL-TÄHTINEN, T.; LAZAROV, W.

Rok RIV

2026

Vydáno

07.04.2025

Nakladatel

Zenodo

Místo

Tampere, Finland

ISBN

978-2-87352-029-8

Kniha

Proceedings of the 53rd Annual Conference of the European Society for Engineering Education (SEFI 2025)

Strany od

1

Strany do

10

Strany počet

10

URL

BibTex

@inproceedings{BUT198738,
  author="Tiina {Schafeitel-Tähtinen} and Willi {Lazarov}",
  title="Capture the Flag as a Learning Tool to Improve Cybersecurity Education",
  booktitle="Proceedings of the 53rd Annual Conference of the European Society for Engineering Education (SEFI 2025)",
  year="2025",
  pages="1--10",
  publisher="Zenodo",
  address="Tampere, Finland",
  doi="10.5281/zenodo.17631277",
  isbn="978-2-87352-029-8",
  url="https://doi.org/10.5281/zenodo.17631277"
}