Publication detail

High-quality Shadows with Improved Paraboloid Mapping

VANEK, J. NAVRÁTIL, J. HEROUT, A. ZEMČÍK, P.

Original Title

High-quality Shadows with Improved Paraboloid Mapping

Type

article in a collection out of WoS and Scopus

Language

English

Original Abstract

This paper introduces a novel approach to rendering of high- quality shadows in real-time. The contemporary approach to shadow rendering in real-time is shadow maps algorithm. The standard shadow maps suffer from discretization and aliasing due to the limited resolution of the shadow texture. Moreover, omnidirectional lights need additional treatment to work correctly, e.g. with dual-paraboloid shadow maps. We propose a new technique that significantly reduces the aliasing problem and works correctly for various kinds of light sources. Our technique adapts the light's field-of-view to the visible part of the scene and thus stores only the relevant part of the scene to the full resolution of the shadow map. It produces high-quality shadows which are not constrained by position or type of the light sources and also works in fully dynamic scenes.

Keywords

shadow maps, dual-paraboloid mapping, omnidirectional lights, aliasing

Authors

VANEK, J.; NAVRÁTIL, J.; HEROUT, A.; ZEMČÍK, P.

RIV year

2011

Released

29. 6. 2011

Publisher

Springer Verlag

Location

Heidelberg

ISBN

978-3-642-24027-0

Book

Advances in Visual Computing

Edition

Lecture Notes in Computer Science

Pages from

421

Pages to

430

Pages count

10

BibTex

@inproceedings{BUT76415,
  author="Juraj {Vanek} and Jan {Navrátil} and Adam {Herout} and Pavel {Zemčík}",
  title="High-quality Shadows with Improved Paraboloid Mapping",
  booktitle="Advances in Visual Computing",
  year="2011",
  series="Lecture Notes in Computer Science",
  volume="6938",
  pages="421--430",
  publisher="Springer Verlag",
  address="Heidelberg",
  isbn="978-3-642-24027-0"
}