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SZENTANDRÁSI, I.; JURÁNKOVÁ, M.; ZACHARIÁŠ, M.; HEROUT, A.
Original Title
Poor Man's Virtual Camera: Real-Time Simultaneous Matting and Camera Pose Estimation
English Title
Type
WoS Article
Original Abstract
Today's film and advertisement production heavily uses computer graphics combined with living actors by chroma keying. The matchmoving process typically takes a considerable manual effort. Semiautomatic matchmoving tools exist as well, but they still work offline and require manual check-up and correction. In this paper, we propose an instant matchmoving solution for green screen. It uses a recent technique of planar uniform marker fields. Our technique can be used in indie and professional filmmaking as a cheap and ultramobile virtual camera, and for shot prototyping and storyboard creation. The matchmoving technique based on marker fields of shades of green is very computationally efficient: we developed and present in this paper a mobile application running at 33 FPS. Our technique is thus available to anyone with a smartphone at low cost and with an easy setup, opening space for new levels of filmmakers' creative expression.
English abstract
Keywords
augmented reality, cameras, mobile computing, camera pose estimation, real-time systems
Key words in English
Authors
RIV year
2020
Released
01.12.2019
ISBN
0272-1716
Periodical
IEEE COMPUTER GRAPHICS AND APPLICATIONS
Volume
39
Number
6
State
United States of America
Pages from
108
Pages to
119
Pages count
12
URL
https://ieeexplore.ieee.org/document/7436656
BibTex
@article{BUT163433, author="István {Szentandrási} and Markéta {Juránková} and Michal {Zachariáš} and Adam {Herout}", title="Poor Man's Virtual Camera: Real-Time Simultaneous Matting and Camera Pose Estimation", journal="IEEE COMPUTER GRAPHICS AND APPLICATIONS", year="2019", volume="39", number="6", pages="108--119", doi="10.1109/MCG.2016.39", issn="0272-1716", url="https://ieeexplore.ieee.org/document/7436656" }
Documents
200427-Poor Mans Virtual Camera